Key |
Summary |
Status |
Reporter |
Assignee |
Created |
---|---|---|---|---|---|
MC-301805 | Selected item outline on statistics screen renders outside of scissor area |
Unconfirmed
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MC-301804 | Test blocks are inconsistent with game freezing in Singleplayer |
Unconfirmed
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MCPE-227588 | Problem to open marketplace/Problema com a abertura do marketplace |
Awaiting Response
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MC-301803 | Copper golem cannot open a chest from below |
Unconfirmed
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MC-301802 | Shelves with the align_items_to_bottom tag set to true display incorrectly for one tick when placed |
Confirmed
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MC-301801 | Trapdoor without a recipe |
Unconfirmed
|
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MCPE-227587 | Hello, I'm having a server failure and I can't play for 3 days, in which the bat error |
Duplicate
|
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MC-301800 | Server.jar file on the snapshot announcement page is still 25w36a |
Unconfirmed
|
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MC-301799 | Copper Golem ignores a Copper Chest for seemingly no reason |
Unconfirmed
|
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MC-301798 | Copper Golems do not open chests with specific transparent/non-full blocks above them |
Unconfirmed
|
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MC-301797 | Minecarts dont lose momentum |
Unconfirmed
|
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MC-301796 | infiniti water bucket |
Awaiting Response
|
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MC-301795 | NoAI flag not working on Mannequins |
Confirmed
|
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MCPE-227586 | Placing sound spams when holding right click with an empty hand on an empty shelf slot |
Unconfirmed
|
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MC-301794 | The name tag of a scaled up mannequin is displayed inside its head |
Confirmed
|
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MC-301793 | Gamerule doesn't affect mannequin |
Invalid
|
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MC-301792 | Programmer Art and High Contrast resource packs are incompatible (again) |
Confirmed
|
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MC-301791 | Certain actions take precedence over rebinding keys in the keybinds menu |
Confirmed
|
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MCPE-227585 | You can pick block the moonlight detector (aka the inverted daylight detector) in creative mode |
Duplicate
|
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MC-301790 | /data cannot modify mannequin |
Invalid
|
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MC-301789 | New copper blocks messed up the building blocks tab in the creative menu |
Unconfirmed
|
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MC-301788 | Mannequins with profile.name or profile.properties cannot be set to use a specific model |
Unconfirmed
|
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MCPE-227584 | The server has been bugged for 3 days. You can't play. When I log in, I get a connection error. |
Unconfirmed
|
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MC-301787 | Can't double click quick stack inside villager trade ui |
Unconfirmed
|
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MC-301786 | The skeleton shots |
Unconfirmed
|
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MCPE-227583 | Treasure map will become normal map. |
Awaiting Response
|
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MC-301785 | Squid ink particles are yellow |
Confirmed
|
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MCPE-227582 | Broken achievment rewards |
Awaiting Response
|
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MC-301784 | A mannequin's default model is not always the same |
Confirmed
|
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MCPE-227581 | Switch won't let me login |
Duplicate
|
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MC-301783 | Mannequins will not change poses when put underneath certain blocks |
Confirmed
|
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MC-301782 | Explosion particles are no longer rendered when the player does not have the center of the particle in their field of view. |
Unconfirmed
|
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MC-301781 | Fallen tree trunks can generate fully floating |
Confirmed
|
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MCPE-227580 | "Ray Tracing" and "Fancy Graphics" automatically turn off after turning them on and leaving the pause screen while in a world |
Awaiting Response
|
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MC-301778 | Copper Golem Statue in "sitting" pose now has gaps between body parts |
Confirmed
|
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MC-301777 | Fog Not Working |
Unconfirmed
|
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MCPE-227579 | Painting aren't breaking |
Unconfirmed
|
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MCPE-227578 | Rabbits getting stuck on a stair block |
Unconfirmed
|
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MC-301776 | A copper golem statue with the "sitting" pose is rendered too down in the invertory |
Confirmed
|
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MC-301775 | Breaking crops/paintings starts to break dirt/block under/behind them |
Duplicate
|
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MC-301774 | Summoning a standard mannequin causes it to use a slim steve model |
Unconfirmed
|
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MCPE-227577 | Pocket Edition crashes on loading screen at 60 - 70% from version 1.21.80 and above |
Invalid
|
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MC-301773 | Hostile mobs don't react to a mannequin |
Invalid
|
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MC-301772 | wall glith 1.20.4 fabric dosent affect selected version |
Unconfirmed
|
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MC-301771 | Mannequins with the name and profile "deadmau5" do not display ears |
Confirmed
|
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MC-301770 | "NPC" text is not positioned correctly on mannequins named "deadmau5" |
Confirmed
|
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MC-301769 | Getting within render distance of an ender chest causes the game to crash. |
Duplicate
|
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MC-301768 | Structure blocks frame is not displayed when in spectator mode |
Confirmed
|
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MC-301767 | Mannequins cannot stand on happy ghasts |
Confirmed
|
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MC-301766 | Heads and skulls appear too high when placed on shelf |
Confirmed
|
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